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Getwindowtext vs getwindowtextw
Getwindowtext vs getwindowtextw






getwindowtext vs getwindowtextw

Things on D3D 3D games get much more complicated, at least by looking at the first experiments. It should not be possible for a hung application to clog up. Task-switching applications need to get window text so they can display the window title in the switcher window. FindWindow () needs to get window text in order to find a window.

getwindowtext vs getwindowtextw

This arrangement seems to fix pretty well ddraw 2D games. GetWindowText has a problem: Window text needs to be readily available without hanging. Please, unpack the attached archive on top of the last dxwnd release and check if the games are recovered in all situations.īy the way, the Ctrl+Alt+Del seem to positively influence also the palette problems, pretty much as Alt-Tab does. On the contrary, the "Use GDI" flag does not use a ddraw video primary surface, but blits on top of the window device context, that doesn't seem to suffer of such a problem. The attached dll does this and seems to recover the situation pretty well, in the few cases I tested it.

getwindowtext vs getwindowtextw

According to ddraw documentation, once this occours, you need to recover the situation by calling the surface Restore method. When you press these keys, the primary surface on the video gets lost and the operations with it return a DDERR_SURFACELOST error code. Thank you.Ok, at least this issue of the Ctrl+Alt+Del seems an easy one. I would appreciate it if anyone could give me the solution to show different language text in the whiteboard. I did research and had tried GetwindowTextW with UTF8 unicode, but it still showing "?".

getwindowtext vs getwindowtextw

SetWindowPos(NULL, 0, 0, size.cx, size.cy, SWP_NOMOVE) void CHBEdit::OnChange()ĬFont *Oldfont = (CFont *)pDC->SelectObject(&m_Font) ĬSize size = pDC->GetOutputTextExtent(str) //+ "a") The following is the code spinet for onchange. I have tried GetWindowText API, but its not working.NET Programming Visual Basic.NET. However, when I type Japanese text (Non system default language) it shows "?" instead. When the user type in the whiteboard, the onchange function will called and will show the text in the whiteboard. How to get different language text by GetWindowText?








Getwindowtext vs getwindowtextw